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鄭羽君 

ZHEN YU CHUN

 

 

賦語,黑白的交流

 

對弈

THE CHESS

 

當翹翹板左右擺盪時,棋盤一來一往滑動,傾斜的一方下棋,再蹬回去另一方,使左右兩端的兒童自然地交流互動,這同時也訓練兒童全身性的肢體活動以及手、眼、腦的協調,提供孩子們更好的休閒活動,動靜皆宜。

 


 

為了鼓勵他們交流互動,此設計傢俱結合遊戲考量到其安全性、功能性,可以放置在各種情境,希望可以改變現在低頭族的風氣,推廣健康運動、靈活思考的基礎。

 

現代的兒童隨著科技發展,越來越趨向“個人的玩具”及“小肢體”的活動,  例如:手上型電動玩具、智慧型手機,而鮮少與同儕互動分享,“對弈”的概念除了結合傢俱與遊戲,將下棋融入翹翹板中,使嚴肅的下棋更增趣味。

As the developing of the modern technology, children have tended to personal and individual activities, such as PSP, NDS and smart phone, but rarely interact with peers. Concept of “Chess” is to combine the furniture with the game so that make the solemn chess become more adorable.

As the developing of the modern technology, children have tended to personal and individual activities, such as PSP, NDS and smart phone, but rarely interact with peers. Concept of “Chess” is to combine the furniture with the game so that make the solemn chess become more adorable.

 

When the seesaw swinging, the chess plate slide from one sight to another sight. The low slope sight play the chess then tread on to another sight so that children interact with each other spontaneously. Also, “Chess” trains children’s physical strength and the balance of hands, eyes and brains. In addition to, providing a better leisure activity witch equally good for intellectual and sport-like.


 

CHANG GUNG UNIVERSITY

DEPARTMENT OF INDUSTRIAL DESIGN

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